![]() Sometime near the beginning of August I started work on building a Scifi Scene. I wanted to try a more modular and planned environmental design, along with forcing myself to get some more practice in with 3DS Max and elements of the Unity feature set I hadn't really touched on Lens. I based it off of airport terminals, both because I find them to be very interesting spaces and because a lot of airports try to be very sleek and futuristic looking. So far I'm pretty happy with the results, though it's far from complete. I plan on adding more backgrounds and texturing work, and hopefully a little bit of environmental story telling. |
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