Get To Work - San Diego Game Jam 2016 entry
Theme: Group Think
Interpretation of theme: Everything you talk to follows you.
Engine: Unity 3D
3 person team

Made in 48 hours with a team of three.  I mostly focused on 3D modelling as many assets as I could and adding sound effects.  We were voted "Best Abstract Game" at the end of the Jam.  

The player starts with the goal "Get to Work" and continues to pick up new objectives as the traverse the world.  Goals can be completed or failed, they exist to encourage the player to interact and explore the world, after which point chaos ensues.
This puppy wants you to get to work